Open vacancies:
We are looking for people sharing our interests and tastes to join the team. Those with strong internal motivation to learn and create new things in offline digital.
Designer / CG-Artist
Art Director
Lead Programmer / Developer
Programmer / Developer
Architect
You'll like it:
  • Our small, close-knit team likes open communication, discussions and knowledge sharing;

  • Most of our tasks are non-routine, creative, and simply interesting;

  • We regularly win international awards in design, architecture and interactive media;

  • We work in cozy office space with large windows, chill zones and corner for creative experiments;

  • We offer official employment and pay 100% white salary;
Please send your resume and portfolio to anastasiya@inty.pro.
Applications without a portfolio will not be considered.
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jobs
Designer / CG-artist
  • Сollaborates with the project team to develop concepts for multimedia spaces and installations (museums, exhibitions, brand spaces);

  • Works on the development and implementation of design concepts in a real-time 3D engine;

  • Handles layout and animation;

  • Collaborates with the project team on the design of pitch presentations.
Usually, this person in our studio:
  • Proficiency in Adobe Photoshop, Illustrator, After Effects;

  • Experience with 3D graphics;

  • Willingness to learn Ventuz real-time graphics engine;

  • Skills in layout and presentation design;

  • Genuine interest in motion graphics;

  • Punctuality and attention to detail.
The minimum entry threshold we see as follows:
  • Experience in UI/UX design;

  • Experience in one of the following fields: expo, exhibitions, museums, advertising;

  • Experience in gamedev and real-time engines (Ventuz, TouchDesigner, Notch, vvvv);

  • Experience in motion design;

  • Experience in board sports.
It's cool, but not required if:
Please send your resume and portfolio to anastasiya@inty.pro.
Applications without a portfolio will not be considered.
Art Director
  • Collaborates with the project team to develop concepts for multimedia spaces and installations (museums, exhibitions, brand spaces);

  • Leads the visual execution of ideas and project concepts: creates storyboards and sketches, prepares styles, assembles pitch presentations;

  • Ensures aesthetic excellence of projects at all stages from concept to implementation;

  • Oversees the work of the design team.
Usually, this person in our studio:
  • Proficiency in Adobe Photoshop, Illustrator, After Effects, Figma;

  • Experience with 3D graphics;

  • Experience in UI/UX design;

  • Experience in layout and presentation design;

  • Experience in one of the following fields: expo, exhibitions, museums, advertising;

  • Ability to present ideas effectively and articulate well;

  • Punctuality and attention to detail.
The minimum entry threshold we see as follows:
  • Experience in gamedev and real-time engines (Ventuz, TouchDesigner, Notch, vvvv);

  • Experience in managing a team of multiple people;

  • Experience in motion design;

  • Experience in board sports.
It's cool, but not required if:
Please send your resume and portfolio to anastasiya@inty.pro.
Applications without a portfolio will not be considered.
Lead Programmer / Developer
  • Collaborates with the project team to devise and coordinate technical solutions and approaches to content production;

  • Leads the development of the programmatic logic of installations;

  • Explores new technical solutions and technologies, proposes their implementation in projects;
  • Develops a development team pipeline for non-standard tasks;

  • Oversees the work of the development team;

  • Ensures the stability of the final product.
Usually, this person in our studio:
  • Higher education in a relevant field;

  • Proficiency in C# programming;

  • Basic knowledge of vector geometry;

  • Basic knowledge of UX/UI;

  • Experience with Unity/UE engines;

  • Experience with REST/gRPC/third-party APIs;

  • Experience with GIT/other version control systems.
The minimum entry threshold we see as follows:
  • Experience in one of the following fields: expo, exhibitions, museums, advertising;

  • Experience in motion design;

  • Experience working with devices and microcontrollers;

  • Experience in gamedev and real-time engines (Ventuz, TouchDesigner, Notch, vvvv);

  • Experience with PHP or JS;

  • Experience with shaders;

  • Experience with client-server interaction;

  • Experience in board sports.
It's cool, but not required if:
Please send your resume and portfolio to anastasiya@inty.pro.
Applications without a portfolio will not be considered.
Programmer / Developer
  • Develops the program logic of installations;

  • Works with third-party interfaces through API/REST requests;

  • Assembles assets/templates/configuration tools for the team's work;

  • Assembles interfaces and presentation slides into the final product.
Usually, this person in our studio:
  • Higher education in a relevant field;

  • Proficiency in C# programming;

  • Basic knowledge of vector geometry;

  • Experience with Unity/UE engines.
The minimum entry threshold we see as follows:
  • Experience in one of the following fields: expo, exhibitions, museums, advertising;

  • Experience in motion design;

  • Experience with PHP or JS;

  • Experience working with devices and microcontrollers;

  • Experience in gamedev and real-time engines (Ventuz, TouchDesigner, Notch, vvvv);

  • Experience with shaders;

  • Experience with client-server interaction

  • Experience with REST/gRPC/third-party APIs;

  • Experience with GIT/other version control systems;

  • Experience in board sports.
It's cool, but not required if:
Please send your resume and portfolio to anastasiya@inty.pro.
Applications without a portfolio will not be considered.
Architect
  • Collaborates with the project team to develop concepts for multimedia spaces and installations (museums, exhibitions, brand spaces);

  • Prepares design and 3D visualizations;

  • Works with the project team on the design of pitch presentations.
Usually, this person in our studio:
  • Proficiency in Adobe Photoshop, Illustrator, 3DMax or another 3D engine;

  • Experience in one of the following fields: expo, exhibitions, museums, art;

  • Punctuality and attention to detail.
The minimum entry threshold we see as follows:
Please send your resume and portfolio to anastasiya@inty.pro.
Applications without a portfolio will not be considered.